Interaction Designer II | Redmond, WA
Leading up to the 2015 Windows 10 launch, I designed Pandora's first Windows universal app on their behalf to run on any Windows device and form factor.
I created user flows and wireframes across all form factors for key interactions, including sign-up, navigation, and playback. These explorations were essential for aligning project stakeholders and securing consensus on the design direction.
The redesigned Windows app blended Pandora's branding and style with the scalable controls of the Windows platform. At launch, Pandora quickly gained widespread adoption across Windows devices and continues to evolve with new features and updates.