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Pandora for Windows 10

Interaction Designer II | Redmond, WA

Leading up to the 2015 Windows 10 launch, I designed Pandora's first Windows universal app on their behalf to run on any Windows device and form factor.

Challenges
  • Design and develop the Pandora app for Windows 10 on the brand's behalf
  • Align the Pandora brand guidelines with Windows interaction patterns
Actions
  • Used wireframes and prototypes to adapt the Pandora UX to the Windows interaction patterns
  • Presented designs to executives for alignment
Results
  • Launched the Pandora Windows app in the Microsoft app store
  • Pandora saw widespread adoption across all Windows devices
Pandora tablet #

User flows & Wireframes

I created user flows and wireframes across all form factors for key interactions, including sign-up, navigation, and playback. These explorations were essential for aligning project stakeholders and securing consensus on the design direction.

Pandora Sketches Pandora wireframes
Pandora wireframes
Pandora wireframes

Final design

The redesigned Windows app blended Pandora's branding and style with the scalable controls of the Windows platform. At launch, Pandora quickly gained widespread adoption across Windows devices and continues to evolve with new features and updates.

Pandora phone
Pandora phone
Pandora phone
Pandora phone
Pandora phone
Pandora phone
Pandora start tiles Pandora tablet